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bboy
07-11-2007, 02:55 AM
Since I started this sport I have constantly read that you should use your sim like you fly your real heli but every time im on the sim I tend to try all "I say all the things" that im afraid to do with my real one I do rolls, flips learning to use the pitch when it goes inverted resently I was trying tic-tocs and I was actualy doing fairly well at it still needs work though I try all different heli's witch I find alot of fun I do pratice alittle of what Im really doing but then I just go wild I have Phoenix RC and its great. My question is am I alone at this or do you do it to:D

Mr.HillBilly
07-12-2007, 02:11 AM
Nope I am right there with ya. :D You should see me fly inverted, inches from the ground at full speed. I can not hover worth a crap on the sim, but I can on the real thing.

It gets boring doing the basics on the sim. I will fly normal for about 1/2 hour then I go nuts and try all of the stuff that I would not even think about.

So far I think my Reflex is harder to fly than the real thing in a few ways. But it did teach me how to land with out taking out the tail anymore. I took out my tail gears 3 times in 1 day, it would have been more but I ran out of gears. :p

How do you do a tic-toc?

Full collective and full back cyclic, then full neg. collective and forward cyclic?

bboy
07-13-2007, 12:15 AM
Thanks hillbilly im glad im not alone ya I have alot of fun whiping around to. Yes it does get boring at time thats probably why I got the T-rex for my first heli I think I would have got board quick with a fix pitch heli the tic toc sounds right just have to make sure you follow thru all the way over the top at the ends or your tail drops like a rock but good thing you dont have to pay to rebuild it;) theres alot of room for improvment I think the motor memory skills will help later anyway you look at it.

heli-cuzz
07-14-2007, 01:23 PM
How do you do a tic-toc?

Full collective and full back cyclic, then full neg. collective and forward cyclic?

Don't forget about around the clock tic-tocs.{boom pointing to the 12-3-6-9-12 o'clock positions}


Tic-tocs require timing and good collective and cyclic management. You start banging the sticks around, you're bound to bog an engine down.
My reflex sim flies just like my Caliber5 and that's the way I have it set up. You have to mess around with the parameters to get the sim as close as possible to your real heli.

Mr.HillBilly
07-14-2007, 01:46 PM
On the Reflex you can put in a 100KW motor, +20 to -20 on the rotor, and a rotor speed of 2500. I do not think you can slow down that rotor much. :p

Now I will admit with this setup is it is about uncontrollable. But if you are messing around, might as well make it worth it. :D


I need to do some real sim. stuff again, but the weather has been so nice, I keep taking out the real thing, and when I get back to the house I am not interested in flying anymore.


I wounder what a 100KW motor converts over to in glow? :rolleyes:

heli-cuzz
07-14-2007, 04:40 PM
LoL
The whole idea is to simulate your real heli. Then flying out in the real will become that much easier.
I know. I've messed around with super high pitches and headspeeds. I now run it the same as my set-up on my real heli.

aerodave
07-19-2007, 12:31 AM
I use Realflight G3.5. I used to fly online a bunch but found guys were more into showing off with "optimistic" helis than actually learning something. I have detuned my sim heli to have an idle up headspeed of 1600,as opposed the default of 1850.. This has forced me to learn to employ collective management. For example, when doing a tic toc, its collective to stop and change direction, THEN cyclic to make the arc. If you use both at the same time you'll bog the head for sure. So now I find I need much less collective to perform the move so I bog the head even less. My friends are starting to notice. When the heli would drop before its holding its own or gaining altitude if I desire. If you just want to bang the sticks around have fun! That's great. Really! But if you want to improve start working on real world situations. I begin each session with figure 8s in all 4 orientations. Upright forward, upright backwards, inverted forward and inverted backwards. I strive for consistent altitude and arc in the 8s. I use landscape as markers to make sure I'm doing them semetrically. I'll spend maybe 15 minutes on this. Key with the sim is to not try and master something in one sitting. You'll drive yourself nuts! Little by little, it will get better. Be happy with the fact that you worked on a move, even if its a mess and over time you'll see results. Lately I'm working on piro circles and figure 8s both upright and inverted. I use a half piro flip to switch in the middle of the move. I'm finding pieces of these moves ending up in my real flying. Last night I did upright piros, holding position and transitioned into inverted piros without breaking pace. My friends were impressed! This morning in the park with my trex I did my first piro circles. That's how it goes. You'll see bits and pieces of this stuff transitioning into your real flying. Anyway, that's how I go about it. good luck and happy flying!

Dave

bboy
07-19-2007, 03:37 PM
Thats awsome Dave I agree with you 100% keeping it real I do religously try to fly the sim every day I cant fly the real thing and I do practice what im learning now, witch is just plain ole figure eights I set the timer on the tx so to make is seam like I went through batteries with little brakes in between. But being a newbie and fly curious ":D" LOL! I have been trying alot of things to see what I would like to do with either scale or 3D and with the different size heli's so of course I have the bug now and want to get a bigger heli and fly 3D I know I have alot more to learn and with the sim and all the guys here I think I will be OK! :cool:

aerodave
07-19-2007, 04:12 PM
I agree. You're gonna be great! The sim is good for trying things out. Ask anyone.... anything new you work on starts with the sim. And its relly fun to do the "what if?" thing. The challenge for me has been to develop repeatable skills that I can use in real flying. When you begin to study moves, after a bunch of "what if?" sessions :) you find there are relationships or commonalities in most maneuvers. So I've tried to isolate those basics and focus on them in the sim. I try and keep it fun, though. I always try and have music on when flying the sim. And I stop all the time to check out what's happening on the forums. I think for me the most important thing, having done all my ranting in the previous post is to simply be happy with the fact that I tried something new, or worked on something that's been bugging me, or just sat down at the sim and had a go. Side bar into philosphy: We do this for our own enjoyment and/or fulfillment. It doesn't matter to anyone else whether we succeed or give up. If we can't find it in ourselves to be pleased with our own progress or even efforts than this is a classic waste of time.

Another thing: during the winter the sim, for my friends and I, becomes our social/flying outlet. We meet online and I host sessions at a field I designed. There's a chat box and the ability to switch your view to anyone else's heli, so you can take turns watching what the other guys are working on. We encourage each other, flip each other crap and get an experience very similar to the flying field. So anyway, I hope some of this is helpful and maybe suggests a direction. Above all, its your hobby. Enjoy it!